The Next Hypercard
March 17, 2005

I’m involved in the early planning stage of a couple of projects which might both describe their aims as “to create the next Hypercard”.

This has been an ambition of mine for the last ten years at least, but unfortunately it’s an ambition shared by an awful lot of other people, and so it has become a bit of a hackneyed phrase. Of course, what we definitely don’t want to do is create a Hypercard rip off. There are already some around, they are probably great, and I wish them all well.

What we want to do is to distill the essence of Hypercard - what it was about it which was so fantastic at the time - and apply those same principles to the environment we find ourselves in today.

One thing I’m surprised about is that I couldn’t find a concise description anywhere on the web of what exactly it was that made Hypercard great. As a result, here’s my first attempt: [What Made Hypercard Great?]. I’d be very interested to hear people’s comments.

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