Day 1 of the conference was excellent, though I spent the second half of it feeling absolutely shattered, having had less sleep over the last week than I would have liked through a combination of illness, early morning starts, and perhaps a tad more beer than was wise. Which is why I’m writing this now in my room, when by rights I should be in the bar.
We started in a refreshingly human manner, with talks by Scotty and then Mike Lee, focussing on the big picture rather than the nitty gritty details. Of course the details are our meat and drink, and we’ll get plenty of them this week, but it’s good to have our eyes dragged off the floor and onto the horizon every now and then.
I particularly liked Mike’s talk, as much for the effect that it had on the room by confounding our expectations. It was emotional, and personal, and reminded us that there’s more to life than programming, but also that the skills that we love to use in our programming can be applied to life.
I think it wrong-footed a few of us introverted programmer types, who were expecting nerdery and got philosophy instead. “What is this emotion of which you speak, human? I have no time for this frippery. Take me to your loader (sic)”…
Perhaps it was also just a bit too heartfelt for us cynical Europeans, who get a bit confused when someone is open and honest with us. There’s usually a little voice in the back of our head wondering if we’re having the piss taken out of us in some way which is so fiendishly subtle that we haven’t worked it out yet. Not so in this case. Anyway, good on you Mike, nice job.
Luckily for those in the room teetering on the edge of an existential crisis, this was session was followed by a full on geek fest from Wolf Rentzsch, who gave us a whistle stop tour of the tools and techniques needed to rummage around on the internals of OS X and applications written for it. Hurrah for insanely micro-focussed detail. Now were back on familiar ground. There were some excellent pointers, particularly tantalising for me since there are any number of really irritating things about XCode that I could probably sort out now given sufficient time. Like why the fuck my Data Formatter plug-in only works when there’s a full moon.
Rentzsch’s talk was followed by a session from Dave Dribin on clean code, which I’ve already blogged about (http://www.elegantchaos.com/node/405), so enough said here.
After which was another good lunch, including another far too nice pudding. May have to hire a people carrier to haul me back to the station at the end of the week…
One thing I definitely think that they’ve got right this year is the amount and length of breaks between the sessions, and the overall pacing, with just two sessions in the afternoon. Today these were a talk by Drew McCormack on data presentation, and a brief overview of Core Animation from Marcus Zarra.
Drew’s talk started with an overview of some existing ways to present data, but was interesting to me mostly as an introduction to a framework he’s been involved in creating for graphing and plotting. This looked like a great resource when you’ve got any set of data that you want to display as something better than a big table of numbers.
Marcus’ talk was tantalising, as I felt I knew a bit more about what Core Animation was than he assumed, and was hoping for a little more in the way of code examples or teccy stuff.
To be fair though, it was late by then, and he probably pitched it perfectly for the level of fatigue we were all experiencing at that point. And I guess if I want the details I can buy his book :)
All in all it was an excellent first day. The speakers and the general conversation was of the highest quality - something that came as no surprise after last year, but which still takes a great deal of effort to sustain.
So many thanks to the organisers one and all. I can’t wait for tomorrow.
Dave Dribin was preaching to at least one of the converted (me), in his “Clean Code” session at NSConference today - but then I have to wrestle with very large bodies of C++ code every day, much of which was written by other people not following any of his guidelines!
Most of the stuff he said was uncontroversial, but it was amusing to see a few people in the audience bristling at one or two of the suggestions that Dave made - you could hear the cogs turning in their brains as they thought “but I do that all the time, and I’m smart, so he must be wrong”.
I can’t really offer an opinion on KVO vs Delegates, not having done enough Cocoa work, although I think it’s all a storm in a teacup anyway as he was simply offering a personal order of precedence. Having had to debug very complex systems I can see where he was coming from though. KVO sounds like a lovely way to decouple systems, but it can get scary when just “setting values” can cause a rich ripple of side effects that extends way beyond the object you thought you were playing with.
I do think Dave’s right about singletons - at the end of the day they are globals, but somehow we’ve ended up with design pattern books telling us about them, and people like Scott Meyers telling us how to implement them efficiently, and it’s blinded us to the fact.
The point that some people seemed to be missing was not that they aren’t useful (they can be), or even that they aren’t the right or pragmatic solution to some problems (they can be). It’s just that they often aren’t the best solution, and yet it is dangerously easy to fall into the trap of making them when you don’t need to - I know, I do it all the time, with the best of intentions. And Dave was right - using a singleton you can easily end up with annoying hidden dependencies and inflexibilities which you can avoid if you instead use a pattern where you pass in the services/resources that you need. And it does make life particularly hard if you want to do test driven development and unit test the hell out of everything.
I never felt that Dave’s tone was in any way preachy, but maybe some people wondered why he was telling them stuff that “we already know”. Perhaps it’s also just a very healthy skepticism in the audience towards received wisdom, which is fair enough - I’m all for that. But just because it’s received wisdom, it doesn’t always make it wrong, any more than it makes it right!
In any case I’m not at all convinced that everyone in the room does know all that stuff. There were plenty of indy developers in the room, who are working on there own a fair amount of the time, many of whom are 25 or younger. I’ve also met plenty of developers in my life who’ve been doing coding professionally for years and still haven’t got a clue!
When I was 21 and just out of college I was lucky enough to get a great job working in an university research department, writing educational software in Hypercard (with plenty of lovely XCMDs that I wrote too). It was a brilliant job and a fantastic environment in many ways, with loads of freedom for someone just out of college. At the tender age of 21 though, I was the only full-time developer and with the benefit of hindsight I realise that I missed out on a great deal of stuff that was going on at the time in the wider software engineering world, because there was nobody at work to point me in the right direction. I was totally focussed on what I was trying to make, and not on the process of how it got made. Things are a lot better now than they were in 1992 of course, and it’s a lot easier to stay in touch with the current trends in computer science through the sort of social networking that we now have. But you still occasionally need people to tell you stuff, even stuff that you’re supposed to already know.
There’s definitely no harm in being reminded of some of the basics from time to time, and having some of your assumptions challenged - whether you’ve been doing programming for 1 year or 5 years or 30.
For a couple of weeks the Console application on my laptop has been crashing every time I started it up. This was a bit weird, and also very annoying, since I use it from time to time whilst developing, and to check that the system isn’t doing anything particularly heinous.
The stack for the crash log appeared to be in a call to the file system, so I figured that the problem was file related in some way. I tried removing the Console preferences, to no avail.
After a bit of thought, I realised that I could probably use Instruments (part of Apple’s Developer Tools suite) to work it out.
So I launched it, chose the “File Activity” template, and set it up to run Console. This is a great way to see what an application is doing with files.
Lo and behold, the last thing Instruments did was open a file in /var/log/, then repeatedly try to open some file in /.vol/.
Doing a quick ls of /var/log/ revealed a symbolic link to something that I thought that I had removed (some crappy VPN software called SecureClient that I used to rely on but don’t any more as it doesn’t work on 10.6 anyway). Further investigation revealed that the symbolic link pointed to another symbolic link, which pointed… to itself. That would do it!
All in all it took about 5 minutes to find and fix this crash once I realised that using Instruments was more sensible than just sitting around guessing what might be causing Console to crash…
I posted last week about running Doxygen from XCode using a custom build step.
I originally found a nice article on the Apple website here which describes how to do this, but it needed a little bit of tweaking, and wasn’t great, so I’ve improved the process a little bit.
First of all, I moved the bulk of the work into a script file, so that I can reuse it in multiple projects. This seems more sensible than cutting & pasting into every project. DRY principle!
I also decided to use a standard layout, relative to the project file, which meant that I could cut down on the number of variables that needed defining per-project.
My custom build step now just has to define a couple of variables and call on to the script.
You can find my version of the script here:
http://github.com/samdeane/code-snippets/blob/master/scripts/build-doxygen.sh
It could be cleaned up a lot more - it’s basically copied from Apple’s script then hacked a bit - I didn’t write it with public review in mind! One thing I fixed in the script was support for projects that have a space in their name or the name of a containing folder. Bloody unix programmers!
Second, I was annoyed by the output of the script, so I piped it into a file.
Finally, I was also annoyed at having to wait for the script to complete. Rebuilding the documentation each time is useful, but it’s not like you actually want to go and use it immediately.
So, I tweaked the build step to run it in the background.
Now my build step looks like this:
${WORKROOT}/scripts/xcode/build-doxygen.sh > “$TEMP_DIR/doxygen.output.log” 2> “$TEMP_DIR/doxygen.log” &
$WORKROOT is a variable that points to the root of my development folder - you can just replace it with the path to the build-doxygen.sh script file.
The script file itself relies on one extra variable - $DOXYGEN_ID - which I define in the project settings. It uses this to name the documentation bundle - so you should set it to something appropriate for the product - like com.yourcompany.yourproduct.
If you want to see the output of the script, you can add a second line:
open “$TEMP_DIR/doxygen.output.log”
This will launch Console and open the log file. Console is smart enough to update as the log file gets filled in, so it works even though the script may not have finished running by the time you open the log.
Update: one more thing…
By default XCode runs the build step every time. You can tell it to be a bit smarter by telling it what the input files and output files are for the step; it will then dependency check them.
I set the inputs to:
- $(SRCROOT)/Code
- $(WORKROOT)/scripts/xcode/build-doxygen.sh
And the output to:
- /Users/$(USER)/Library/Developer/Shared/Documentation/DocSets/$(DOXYGEN_ID).docset/Contents/Info.plist
Now, if you do something that doesn’t change the source code, the documentation shouldn’t rebuild.
I was wondering whether to use HeaderDoc or Doxygen for Objective-C project, and after a bit of googling I get the impression that HeaderDoc is on its way out.
I found a nice article on the Apple website here which describes how to get XCode to run Doxygen for you as part of your build, and turn the results into a DocSet which XCode knows about.
It works rather well, and the documentation for my test iPhone project now shows up in XCode along with the standard Apple sets.
One slight issue - I had to edit the script a bit to cope with having a space in the path to your project. It also has rather verbose output - adding –silent to the make command helps a bit, as does altering the doxygen.config to run quietly. Unfortunately the commands in the make file that Doxygen generates still seem to spit out a fair amount of crap even if everything is working.
One other problem - XCode can’t seem to find the documentation for a type when I option-click on it, in the way that it would do for an Apple type. This may just be a question of needing to rebuild my indexes though…